Showing posts with label Gaming. Show all posts
Showing posts with label Gaming. Show all posts

Friday, March 28, 2008

Random Thoughts

Lately, I've been playing 'Star Wars Knights of the Old Republic'. It's a nice little roleplaying game from Bioware with a good story and lot of good rpg play into it. Nice games don't come often, and I don't usually give games high ratings, but KotOR is indeed a classic that needs to have a place in the list of games people must play. It's certainly dated on a technical aspect, but it doesn't loose it's allure. I certainly don't miss newer games when these old gems can really still bring you some good enjoyment.

These past months have been somewhat a time warp for me, checking out older games. I thought to check out Elder Scrolls: Oblivion, which is one of the newer RPGs and by Bethesda. Judging from videos and screens, I'll probably never pick up a new RPG by them. Oblivion is a highly touted product, and with good reason too. So much work has been put into it, but it's all so strange that everytime I see it, my interest level drops to zero. I've put in countless of hours on Morrowind, it's predecessor and while Morrowind was a good product, it wasn't a great one. You have to acknowledge the flaws alongside its strengths, but overall, after playing Morrowind to the ground, the lasting memory of it isn't the roleplay that you do (or lack of), but the tedious nature of the game.

I'm sure Oblivion attempts to solve many of those issues but for a game that's built from the ground up, it sure looks a lot like Morrowind in motion. Morrowind's graphics are eye-gougingly bad by today's standards and for all the accolaides that oblivion receives from the visual department, it looks like crap. Everytime I see it makes me cringe, from the facial acting to the character models and the lighting effects. That's me talking from a visual aspect which isn't much to speak of when I play games. I play even older games with far less fancier visuals.

Oblivion's gameplay from videos look a whole lot like Morrowind did, and the Elder Scrolls series is the kind of game after I play once, I don't really look forward to going back. It's the same with Oblivion. It moves so much like Morrowind, the battles seem so much like it, and it really looks like another tedious game. I know Oblivion has a little bit of some thing like those teleport to location things, which by the way is a bad idea. I think that when a Dungeon Master warps his players to the 'exciting' parts just because his players are getting bored, something is definitely wrong with the game. Come on, Bethesda, you're more creative than that.

Or are you? Perhaps the Elder Scrolls series will benefit from a fresh different approach. Perhaps Bethesda ought to give another studio a shot at building this epic and gigantic RPG. I want to like The Elder Scrolls series. Don't let Morrowind be the last TES game I play.

Moving on, I suppose...

As depressing as TES is, the Linux gaming is just as depressing. The opensource games out there don't really peak my interest, and the games available are and few in between. Some people hinge their hopes on emulation which is a valid solution and has been for the past few years. This, though, only alleviates the problem to a certain degree. Emulation, for one thing, is always going to play catch up, and it isn't likely to run every game conceivable. The allure, I think loses its sheen when you have to work to get the games running and sometimes, there's just too much work to be done and too much waiting. The only solution I think is that Linux gaming leans on porting. For the same amount of effort you push into emulation, it's far more productive in the long term that portability tools be developed, hence giving development studios and big game companies a good reason to port for far less the cost.

I do think that unlike the previous topic, the Linux gaming scene is slowly changing. More games are coming and LGP surely has some aces under its sleeves. I hope this is the start of big and better things to come for the Linux community.

All in good time, I suppose. All in good time.

Thursday, February 7, 2008

PC Gaming... WHAT THE HELL?!

I started first and foremost as a PC gamer. This goes way back in the 80s. I've always been one even though I owned console games after. There are games that are just tailor made for PCs. I remember the classic King Quests and Quest for Glory, the games that brought back good memories. In recent years, some of the console games trickled on PC and I really have no qualms that they are around. It just means the games that aren't released on my console could still be played on PC and I spent quite a bit of cash to get myself a very good PC back in 2005. All was well back then, butterflies fluttering, birds chirping under the shade of trees, and me blasting virtual enemies away on my PC.

Looking at Assassin's Creed on PC coming out soon though, reality started to settle in. You can check the info here and here (courtesy of Kotaku). What the hell do they think? Do I grow a money tree in my backyard? Am I supposed to keep spending money on my PC parts just to play their new fangled games? I suppose if I really earned a lot of money and throw a couple of thousand dollars away for games and hardware this would be perfectly fine. But the expenditures are starting to outweigh the benefits. The specs are ridiculous and I suppose a few years and those prices will drop. But what will be the standard specs by then?

I'm sorry you moronic PC developers. I don't have infinite money. There's enough games out now that will keep me busy without having to pick up your games with stupid requirements. I'm out.

Tuesday, January 8, 2008

Wii, Hardcore gaming system?

This idea just makes my head swirl in pain. How many people have criticized or insert praises on the Wii because of the way it's churning out weird, quirky titles. It's been a year and true that we've seen some weird titles come out. Japan entrant Wii Fit surely signals the strange nature of gaming that we are in today. I've also come across several friends who tell me they don't want the Wii because it's a casual gamer's system. Well, I've got a question along that line.

What is casual? What is hardcore? Where do you draw the line between the two? I certainly don't know any definition that makes a clear division between the two. Let's see, hardcore games must have scantily clad women characters? More focus on story? I certainly cannot see how a casual game cannot benefit from one. What about casual games? What do you say to describe such titles? Are casual games those that are too shallow? I've certainly seen shallow games way before these terms have surfaced.

In my opinion, all these terms are just bollocks. I also blame Nintendo for it. Their marketing has given a focus on games that "broaden the market" and other games from other platform that are only for the "hardcore". In the end,I think this discussion on hardcore vs casual is a pointless one. I certainly cannot segregate each and every title in the universe and say this is casual, this is hardcore and that the Wii has very few titles that cater to the hardcore gamer. All I know is, if you buy a system and you have fun, isn't that all that matters? Enough of the chit-chatter on the casual vs hardcore. We should instead spend time on the games we like and have fun, because all that crap about hardcore and casual just snoozes me.

Another round of that? I'm out!