I've been playing Sims FreePlay for a while now on my Acer IconiaTab A500. It's a nice decent game that isn't quite Sims-ish if such a word exists. I think a lot of people are at arms with how it's real time and you have to literally wait 6 to 7 hours for your Sims to wake up from slumber. Me? I'm not that peeved, to be honest. It seems that what I've done pretty much in the game is to give them really long tasks, sometimes tasks that take a day to complete. Doing this seems to have several advantages.
First off, the game gives plenty of XP and money (provided that the task does let you earn) returns for completing tasks. Second, while your sim is locked in his or her task, your Sims's needs do not go down. If you give him or her a 7 hour task and come back later, the needs (hunger, cleanliness, etc.) should still be relatively intact, which makes looking after them quite a breeze. Just be the task master!
Another oddity I noticed is that to maintain your Sims's needs, you really should look into the following to bring it back up quickly. For hunger, you need a refrigerator. Using only a couple of seconds, you can satiate your Sims's hunger rather quickly. For cleanliness, you should just use the sink which I find is the quickest way of bringing that statistic back up. A shower is fine if it's really low though. For sleep, use the couch for daydreaming. A minute is all you need to satisfy that need. For the social need, you can either interact with another Sim or use the phone. For entertainment needs, just about anything your Sim interacts with should be fine. I usually go with baking or gardening since that gives money. Lastly, we all know what the toilet bowl is there for.
If you're the kind not to care about the goals, you'll be fine with the game and the daily grind you put your Sims into. It's when you start wanting to 'advance' so-to-speak where the freemium aspects of the game can get grating as you feel the need to spend real money on Lifetime Points. Me? I'm not one to care.
Oh, and invest in a dog. Really.
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